So Today I have a interesting post about Cocos2D. In this article you guys take a deep dive into games with cocos2D.
Introduced in 2008, Cocos2D has come a long way in the arena of impressive development of 2D games and interactive graphical applications. It is an open source framework for 2D applications and games development which has successfully lured 2D application developers who have developed many noteworthy games and applications using this amazing framework.
Features of Cocos2D
Cocos2D comes with extensive documentation. Instructive and informative video tutorials, complete detailed programming guide, a wide range of tests to demonstrate the working of the framework and complete API reference come with Cocos2D. All of this makes it easy for both experienced and new developers to become comfortable with development using this framework. It also allows easy flow and smooth transitions among different scenes which is highly needed when it comes to game development.
Various action options such as scale, rotate, move etc. along with faster sprites are facilitated and the developers can add myriad special effects to their games and applications such as lens effect, wave’s effect, twirl effect and much more. Since Cocos2D is based on Pyglet, it’s free from external dependencies and its inbuilt Python interpreter makes debugging extremely convenient. Cocos2D also has an active online discussion forum which can help a developer clear his/her doubts and hold productive discussions. One can also submit his/her email ID to receive latest updates about Cocos2D development.
Advantages of using Cocos2D
There are many advantages of using Cocos2D for 2D game development, the most primary being that Cocos2D comes with a higher level sophisticated API which solves a lot of problems often faced by the game developers and makes it easy to implements moves, effects and animations. Also since both iOS and Cocos2D are written using Objective C, Cocos2D is a lucrative option for 2D iOS game development.
Also it supports many iPhone features such as its camera, accelerometer and compass thus allowing Cocos2D graphical applications make use of these features of the iPhone efficiently. What’s more, Cocos2D allows high degree backward compatibility which means that code written on older versions will run on newer versions as well. Highly flexible, Cocos2D also allows third party integration and makes use of the swap buffer of Open GL to handle memory.
For game development beginners, Cocos2D is the ideal choice as it is relatively easy to learn and grasp. Also it’s entirely free of cost as opposed to its counterparts such as Unity and Corona.
Highly extensible, Cocos2D is faster and more efficient and also has a strong supporters’ community which is continually striving to make it better. While Cocos2D is used to develop games/applications for iPhone, it also has a C++ adaptation called Cocos2D-X which can be used for developing 2D graphical applications and games for Android operating system as well.